using System.Collections.Generic;

namespace IQIGame.Onigao.GamePlay
{
    [SerializableGroup(SerializableGroup.MainCityModuleConfig)]
    public partial class MainCityDynParamQuest : BaseMainCityEntityDynParam
    {
        public override MainCityEntityDynParamType type => MainCityEntityDynParamType.QuestList;
        /// <summary>
        /// 可接取任务列表
        /// </summary>
        public IReadOnlyList<int> offerQuests;
    }
}
